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Chain link fence is not loading the texture with alpha channel between 100 m and 10 m
Closed, ResolvedPublic


As stated above. Likely you are missing a mipmap of the texture assigned to that specific LOD. See screenshot.

At cca. 100 m distance, the fence is okay. When i move in closer, it appears white as on the screenshot. It fully loads when i get in at less than 10-15 m.



Legacy ID
Have Not Tried
Steps To Reproduce

Run towards some place that is fenced off with chain link fence. Notice how it turns solid nontransparent white at cca. 100 m.

Run closer. Notice how the texture loads back in at around 10 m.

Additional Information

This issue appeared at 0.55 I believe, but it keeps persisting and nobody seems to have reported it. Multiple friends of mine confirmed it. So, it'd be my pleasure to report it.

Event Timeline

HrcAk47 edited Steps To Reproduce. (Show Details)Nov 9 2015, 10:50 PM
HrcAk47 edited Additional Information. (Show Details)
HrcAk47 set Category to category:environment.
HrcAk47 set Reproducibility to Have Not Tried.
HrcAk47 set Severity to None.
HrcAk47 set Resolution to Duplicate.
HrcAk47 set Legacy ID to 2833249488.May 9 2016, 12:03 AM

Still not fixed?

Geez added a comment.Nov 11 2015, 1:59 PM

Hello HrcAk47 and thank you for the report.
This is a known issue (#0021162) and it has been scheduled for a fix.