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[Stable .57] Loot can't be picked up (Network Bubble Bug?)
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Description

Sometimes loot can't be picked up despite running from the area where you found the loot, it used to work and I called that a network bubble bug where loot would be stuck in the world and the only way to take loot was to run 100meters away from the area to then run back and pick it up.

You can't drag nor choose to take it via right clicking, the only way to take the loot is to put it in your hand if the loot can be picked up by hands.

This has been an issue since a few builds back.

Details

Legacy ID
1616633308
Severity
None
Resolution
Open
Reproducibility
Sometimes
Steps To Reproduce

When you find something that can't be picked up, you've then found the issue.

Additional Information

I thought this issue would be resolved with the new Inventory tech & The new Loot system.

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Jun 22 2015, 7:24 PM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to category:items.
Bohemia set Reproducibility to Sometimes.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 1616633308.May 8 2016, 11:03 PM

imho it is more related to server performance. The bug was in some build several months ago. I encounter it frequently.

my suspicion is that it is correlated to the desync and tracking of the player position. oftentimes you get stuck on the base geometry on the map, that is, the server thinks you are in place a and your screen shows place b.

Try to leave the house, and slowly reenter it, walking and taking 90° turns. sounds ridiculous, but this way the server has more time to calculate your path around the geometry.

should be fixed once they optimize the server performance again

You might have something here, but still, even in Exp when the infected were removed this issue was still present (when Exp suddenly had a great performance gain). I even lifted this issue with a tweet to Eugen when they were working on the last bugs for the push to Stable.

I simply found a ticket to be a better option this time around since I really want this issue to be solved or worked on for either .58/ .59

The issue is even worse on the current Exp .58 now as items that cant be picked up by hands are stuck and cant even be picked up even if you run away far away and return slowly.

Most items can be picked up just fine while some items just won't move regardless of times clicked or draged onto your body.

Exp has better server performance now, player de-sync is actually less now, so the reason behind this is an unknown fenomenon to me.