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Zombie slugging during forward and backward running and zombie speed
Closed, ResolvedPublic

Description

If you run forward and running away from zombies, the zombies are much too fast. In order to accurately say that zombies are faster than the player, what we also have to see that the zombie runs two steps and then behind the player is left, runs again, stand back remains ...
The reason lies the zombie until it is sometime slow, always in the back against the player.
And if you run as fast backward as forward, then you will be defeated permanently by zombies. There are probably at the stroke system of zombies an error between walking backwards and forward walking and face the zombies back (beaten) and the back of the Zombies

Details

Legacy ID
3315539603
Severity
None
Resolution
Duplicate
Reproducibility
Always
Steps To Reproduce

Run away from Zombies and look how fast they are (1.5x Speed of Player)
And forward and backward to and Zombie ald look how they are hitting

Event Timeline

NBPone edited Steps To Reproduce. (Show Details)Apr 17 2015, 4:52 AM
NBPone set Category to category:aibehavior.
NBPone set Reproducibility to Always.
NBPone set Severity to None.
NBPone set Resolution to Duplicate.
NBPone set Legacy ID to 3315539603.May 8 2016, 10:23 PM
Geez added a comment.Apr 17 2015, 9:49 AM

Hello NBPone and thank you for the report.
This is an issue we are aware of (#0023273) and it has been scheduled for a fix.
Regards,
Geez