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Zombies need a debuff on their speed
Closed, ResolvedPublic

Description

Zeds at the moment tend to attack pretty damn quickly, and even on a 4 pop, 50 ping server most of the zeds I attack hit me on my previous location, and do way too much damage with too much speed. The damage is fine, it's just the speed of the animation that is really bad, as in DayZ mod bad. If a person swings that fast, there is no way in HELL that they will do as much damage as they do now. If they are not really zeds, and just infected humans, then there is no possible way that they do so much damage with that much speed.

I suggest reducing their attack speed and movement speed.

Details

Legacy ID
2554359429
Severity
None
Resolution
Duplicate
Reproducibility
Always
Steps To Reproduce

1: Join a server
2: Fight against a zed and look at their movement pattern and their damage when they hit you.

Event Timeline

JohnFromSteam set Category to category:aibehavior.
JohnFromSteam set Reproducibility to Always.
JohnFromSteam set Severity to None.
JohnFromSteam set Resolution to Duplicate.
JohnFromSteam set Legacy ID to 2554359429.May 8 2016, 10:09 PM

Absolutely.

If you yourself do 2 Steps while running, the zombie is doing minimum 3 at the same time. You can not see it because the zombies are more "speed hacking" and "flying" then everything else. but they are too fast.

Also if you want to hit them, it's completely impossible to hit them. The always hit you before.

Geez added a comment.Apr 2 2015, 4:23 PM

Hello JohnFromSteam and thank you for the report.
This is an issue we are aware of (#0023273) and it has been scheduled for a fix.
Regards,
Geez