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Terrible stuttering and VERY LOW fps after 35-45 minutes of gameplay, no crashing, possibly memory leak
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Description

Just started playing again after the last few updates for longer sessions. Anytime, no matter what server, after about 35-45 minutes I begin to experience terrible stuttering and low fps. I don't receive any error messages like most people experiences similar "memory leaking" issues, but I get the terrible stuttering and frames. I've tested this about a dozen times, have disabled all launch parameters, tried enabling ONLY 2048MB of RAM in the textures area in the game settings to no avail. I've tried with and without launch parameters and setting the memory to auto.

I've also tried these launch parameters after all else failed and it still didn't work:

-maxMem=2047 -malloc=tbb4malloc_bi_x64

A few of my friends are also experiencing the issue, but never really noticed as their playtimes were usually limited or didn't involve entering larger cities. {F31389}

Details

Legacy ID
700498135
Severity
None
Resolution
Open
Reproducibility
Always
Category
Performance
Steps To Reproduce

Play the game on any server on either experimental branch or stable, and play the game normally for about 35-45 minutes. Entering larger cities accelerates the issues.

Additional Information

Haven't left it on long enough after the stuttering to see if it will crash or give a error message, but will try next time to leave it on longer.

I feel like I'm one of the few people experiencing this particular issue, since I'm not getting any error messages or crashes.

Event Timeline

RevUltimatum edited Additional Information. (Show Details)
RevUltimatum set Category to Performance.
RevUltimatum set Reproducibility to Always.
RevUltimatum set Severity to None.
RevUltimatum set Resolution to Open.
RevUltimatum set Legacy ID to 700498135.May 8 2016, 10:01 PM
RevUltimatum added a subscriber: RevUltimatum.

I managed to get in almost a 2 hour play session today before the stuttering came back. This time I removed all launch parameters and only had 2048MB of video memory enabled in-game. I wasn't watching my resource monitor, I was just playing.

I had only died once very early on, probably within the first 25-35 minutes by falling from a height. Around 116 minutes I met up with a friend in Berezino at the construction building with the big crane. After about 15-25 minutes we starting heading toward the inner city, completely taking it in. This is when the stuttering started, just like before, started slow and then picked up a couple minutes in to the point of the game fluctuating between 4 and 9 frames per second.

I checked my resource monitor and found that none of my remaining ram was free, it was all in Standby. So it was:

6688mb in Use. 9500 in Standby. 100 in modified.

I had no items flashing like the bug in 2014, but to be sure I removed all my gear. No difference. I tried committing suicide by jumping off an apartment building. No difference.

As soon as I totally closed DayZ all of the Ram in Standbye suddenly shot back to free. When I started DayZ again it started off normal, but my ram was slowly ramping back into the Standby. Even leaving DayZ open "leaks".

This happened when I set video memory to Auto and 2048mb. No difference.

In 2 hours of gameplay and about 30 minutes of stuttering I did not receive any crashes, error messages, or logs. I am not sure if this is because I have 16GB of Ram or if this is a new issue entirely. Since the game isn't crashing I can't produce a crash log, I can only share my issue.

What is notable is that I managed to pull more time out of this session than ever before, and I even managed to run through Novo and Berezino slightly before the stuttering. However, I would say I experienced the same amount of objects in my previous tests, but didn't experience the stuttering so soon.

Just put in another session. About 40 minutes. Standby memory filled up, but DayZ didn't exceed the 2048mb. About 3-5 minutes after standby filled up the stuttering came back.

I've attached a picture of 'During DayZ' and 'DayZ Closed'.

Still experiencing the issue as of 0.55. Here are some of my specs:

MSI GTX 970, 16GB DDR3 RAM, i7 3770

Today I removed two of my 4GB ram sticks and experienced something else entirely. This time all of my standby memory was slowly going into my In Use for DayZ. It almost reached 3GB but I had to get off, however, I was on for almost 2 hours and still couldn't get a crash*, just terrible stuttering. Same symptoms, just different this time.

I tried rolling back my Nvidia drivers to 347.52, and for the first two hours in the woods I honestly thought I had found a workaround. Around another hour in with one of my friends the same stuttering happened, so all I could do was exit DayZ, relaunch, and play in 20-30 minute increments again. I don't know if being around another player in-game accelerates the effects, but it seemed to not really happened until we were close by eachother.

So rolling back the drivers did nothing as well. I will continue to post updates/experiments of my new and relevant tests until someone can confirm this issue is being treated.

Experiencing this as well.

I just came back to DayZ, but back when I was playing .52, I've never encountered this problem.

For me, it takes probably around 10 minutes or less then the game will suddenly stutter. I can't even play DayZ properly, since this always occurs.

Does the game not crash as well? That is my biggest issue, unable to produce a crash log.

The game just stutters heavily, but I can still do stuff but at like 2 fps, so I'm forced to leave the server, and the weird thing is the main screen is perfectly fine in terms of framerate.

We have the EXACT same issue. I honestly thought I was alone. What are your system specs?

Windows Vista 32 Bit

Intel Pentium Dual-Core Processor E2160

GT 630

2GB ram

Only thing we can do is just wait and hope for a solution/fix.

On the latest status report on DayZ.com it mentions under Programming: "Network and Memory Optimizations". So the soonest we would see any fix would be next Wednesday. Though is does say "(Note: Standup notes are not a change log - they are a quick high level look at tasks the teams worked on throughout this week)", so I dunno if they're going to address it past this week or not. I guess we will find out.

If you find any new methods that do (or don't) work, please post them here or in a report of your own so we can keep this bumped so the devs can see this problem. Because I feel like the others who have this problem only pop into DayZ for a few minutes and are saying "its fixed" or whatever.

I am having the same exact problem. I tried rolling back drivers and it worked for a few hours also. I have noticed that it doesn't stutter when I drive but walking/running is terrible. It is very frustrating that I can only play for about 30 minutes before it becomes unplayable.

My specs are similar.
msi gtx 970
i5 3570k
8 gb ram

Also unable to make the game crash? Darn. Well hopefully more people like us will see these posts and share their experiences so the devs can see that we're having a very specific issue.

I haven't tried driving a vehicle personally but when I was in one with a friend I didn't stutter, so I don't doubt that would temporarily fix it.

If its not too much trouble eazyem2, could you try removing half of your ram and tell me what happens. Most likely it will be the same issue, but if you keep an eye on your resource monitor the memory might allocate differently.

You can find it at:

(CTRL+ALT+DEL) Start Task Manager> Performance Tab> Resource Monitor (with shield icon)> And go to the Memory Tab.

For me, when I normally have 16GB installed the game allocates all of my RAM to standby. When I took out half and only had 8GB, DayZ tried using almost 3GB of memory "in use" and the rest went into Free (I think).

Yes I am unable to make the game crash also.

I'll try to take out some of my ram later on today and see what happens.

Another funny thing is that when I'm inside a building, the walls and the floor would disappear, but dropped items (Food,clothes,weapons,etc.) are still there.

@eazyem2, good luck. Looking forward to your results.

@Handyhammer, Sounds like a texture issue, possibly due to the low amount of ram. Have you tried running it after the stuttering to try and produce a crash? Add -dumplogs to your startup parameters in DayZ by:

Right click on DayZ in Steam> Set Launch Options> -dumplogs

If you can produce a crash log this would definitely be helpful.

Just tried to use my other graphics card, GT 610, but the problem still persists, so it's something with the game.

It's definitely a memory issue with the software and not so much a GPU issue. So even if it were somehow our faults, it would probably be because of the ram.

I am now getting an application error when I launch dayz and I cannot play at all.

"The instruction at 0x5776a70 referenced memory at 0x5776a070. The memory could not be written."

I did not try removing ram or anything.

EDIT: I went back to the latest drivers and I can play the game now. I just played for over an hour with no stuttering but it did that when I went back to the older drivers also.

there is a known issue with 32bit systems, Eugen said they are at the edge of what is possible there because they have to maintain several redundant systems in the engine. They are in the middle of a transition phase for loot system, AI system, player controller etc.

can you play the experimental .55? also delete all launch parameters.

When I made this it was 0.54, but the problem still persists in 0.55 experimental/stable. I'm also on a 64bit OS.

@easyem2. I've had that before, where it seems like its going good for a while, but if you kept at it I can pretty much promise you it would have happened again. Like I said, the GPU drivers have nothing to do with it. It was probably just coincidence. Try playing for at least 2 hours and get back to me. Or do what I do and just keep playing until it inevitably happens again.

@moeb1us, maybe whenever they figure that out it will also fix it for us 64bit users.

An admin said the cause for this was because of my CPU, but I played the game perfectly on the same CPU before.

I was on Reddit and this person mentioned that they were getting stuttering BECAUSE of Shadowplay being turned on. Shadowplay comes with Geforce Experience and lets you record as a DVR or manually. I cannot currently test this, but his steps to fix the stuttering with Shadowplay were as follows:

Turn off Shadowplay> Rollback drivers> Restart> Update Drivers> Restart> Don't turn on Shadowplay

If anyone is using Shadowplay and repeats the steps above and report it no longer stuttering this could be the reason why my DayZ is stuttering. If not, we shall carry on. Next week I should be able to perform some new tests.

How do I know if I have Shadowplay?

If you don't know if you have Shadowplay then you shouldn't have to worry about it. It isn't about having it so much as it is having it turned on. It is in Geforce Experience if you want to know.

Which is for GTX cards only.

same here, 660ti 3ghz i7

Same issue(s)? Can you produce a crash log? And do you have Shadowplay enabled?

The latest patch I downloaded seems to have made the game much better for me so far. Hopefully it stays that way.

Don't get too excited. Sometimes I can get like 2 hours in (for some reason) and then out of nowhere it will start happening.

You tell me. Have you experienced any of the problems since your previous post? I haven't had the chance to test lately but I probably will tonight.

Yeah, the issue just occurred again for me today.

I played for about 50 minutes. As soon as a I turned on Shadowplay the issue would persist again after about 20 minutes, then I'd have to exit and relaunch. I'm going to have to do some extensive testing turning shadowplay on and off to even see if its causing this issue. Even then, it still doesn't explain the issue for you guys as most of you aren't even using Shadowplay for recording. That's all I've got for now.

Syrell added a subscriber: Syrell.May 8 2016, 10:01 PM

same here ati 6870 HD

Today I turned off Shadowplay and only got about 20-25 minutes per session, each time having to exit the game and start it back up again. Later tonight I'll try rolling back my drivers and trying without Shadowplay to confirm once and for all if this f*cking software is even relevant in our quest for stable gameplay. Wish me luck.