Page MenuHomeFeedback Tracker

item warp by implicitly putting to ground
Closed, ResolvedPublic

Description

Assume an item in hands that cannot fit into player inventory. When dropping this item from hands to the ground implicitly, i.e. by equipping something else in hands directly, the item will be placed on the last position where it has been explicitly put on the ground. This hapens only if the last position is considerably far away (say, 300 meters).

Sometimes, items in hand (here: a deer pelt) become invisible while running across an invisible border. Going back over this border makes it reappear.

Details

Legacy ID
812348562
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Inventory
Steps To Reproduce

Take an item in hand that does not fit into players inventory. Place it on the ground. Pick up in hands again. Move a few hundred meters in one direction. Put one item from players inventory in quick slot. Activate quick slot /without/ dropping the item from hand (without clicking the red X). The first item should now be not in vicinity but on the original position.

Additional Information

The second problem (item getting invisible) is not reproducable for me.

Event Timeline

germaniac edited Additional Information. (Show Details)
germaniac set Category to Inventory.
germaniac set Reproducibility to Always.
germaniac set Severity to None.
germaniac set Resolution to Duplicate.
germaniac set Legacy ID to 812348562.May 8 2016, 9:27 PM
Geez added a comment.Feb 16 2015, 4:24 PM

Thank you for your report germaniac.
We are aware of this issue (#0021567) and it has been scheduled for a fix.
Regards,
Geez