After so many months playing DayZ it is becoming more and more evident that one or more devs don't intend to do anything against hackers but seem to be actually working in coalition with hack-developers who are providing the community with monthly subscription-based hacks to make more money through shares of said subscription fees. This becomes even more clear when the game is supposed to be server-side hack-protected and yet we see hackers in DayZ every day and BIS is not doing enough about it. Why? Because one or more devs are profitting from it through shares of the monthly subscriptions of hacks.
I encourage everyone to investigate the matter on their own and draw their own conclusions. If you come to the same as I did put the word out to discourage this business practices and boycott their games in the future to put pressure on the developers to get their act together. I certainly will expose these practices in reviews all around the interwebs since BIS is not doing enough against hackers.
Additional note: some of you have been asking for proof. It's not as simple as that. The developer who leaks loopholes and the provider of hacks are two separate entities. It's not like they are developing the hacks in the game studios (d'uh). In any case how do you think anyone could prove it? Do you expect investigative reporters to stalk every employee and to take note of every contact they make? You're silly if you think that's how investigative work is done. However I've spoken with people who used to be in the hacking branch and they have confirmed this is common practice, especially in the lower ranks of development, to leak known loopholes or even to manufacture them and give the details to hack-providers.
Eventually of course they ban the hackers but they let them play around and have fun for a while before they do so. And it is evident that they are taking their sweet time in DayZ. You cannot join a populated server without having at least 5 hackers in them these days. If the system was automated to detect hacks it would not take so much time to ban them but it would work rather quickly.
Hacks will always be there, no matter what you do. The best thing a developer can do is to hire a group of admins who actively monitor servers.
Especially in a game where hacking should be minimized due to server-sided protection it shouldn't be such an issue like it is now in DayZ SA.
And there is no need to hate on me - I'm the one empowering you with this information so you can make an educated decision in the future whether to support such devs in the future or not.