Zombie sounds are incorrectly positioned when player rotates.
This is problematic because you can't be sure from which direction zombie is coming.
I've noticed also similar problem with thunder sound some time ago.
Zombie sounds are incorrectly positioned when player rotates.
This is problematic because you can't be sure from which direction zombie is coming.
I've noticed also similar problem with thunder sound some time ago.
Find a zombie and let it see you.
As soon as zombie sound starts playing, rotate 90 degrees in any direction.
The sound of the zombie rotates with player's head.
Hi LiPeK and thanks for the report. This is essentially the same issue as #4620 which we are currentlz investigating.
Regards,
Andy