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Incorrect sound positioning
Closed, ResolvedPublic

Description

Zombie sounds are incorrectly positioned when player rotates.
This is problematic because you can't be sure from which direction zombie is coming.

I've noticed also similar problem with thunder sound some time ago.

Details

Legacy ID
1966166945
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Sound
Steps To Reproduce

Find a zombie and let it see you.
As soon as zombie sound starts playing, rotate 90 degrees in any direction.
The sound of the zombie rotates with player's head.

Event Timeline

lipek edited Steps To Reproduce. (Show Details)Dec 20 2014, 7:56 PM
lipek set Category to Sound.
lipek set Reproducibility to Always.
lipek set Severity to None.
lipek set Resolution to Duplicate.
lipek set Legacy ID to 1966166945.May 8 2016, 9:01 PM
Bohemia added a subscriber: lipek.Dec 20 2014, 7:56 PM
andy added a comment.Jan 13 2015, 12:21 PM

Hi LiPeK and thanks for the report. This is essentially the same issue as #4620 which we are currentlz investigating.
Regards,
Andy