This happens a various times from game start-up to after I have been playing for hours. I am running a GeForce GTX 560 Ti with the following settings:
Video
Overall Quality: Custom
Rendering Resolution: 1516x788 (80%)
Brightness: 50%
Gama: 50%
VSync: Enabled
User Interface
Resolution: Windowed
Size: Normal
Aspect Ratio: 16:9 - Wide
Quality
Objects: Very High
Terrain: High
Clouds: Normal
Shadows: High
Textures
Video Memory: Auto
Texture Detail: Very High
Texture Filtering Very High
Rendering
Antialiasing: Very High
Alpha to Coverage: All trees + grass
Edge Smoothing: SMAA Very High
HDR Quality: Low
Ambient Occlusion: Enabled
Postprocess Quality: Very High
Bloom: 25%
Rotation Blur: 5% (3-clicks from 0)
Description
Description
Details
Details
- Legacy ID
- 4175006653
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Game Settings
Steps To Reproduce
I cannot reproduce when or how it occurs. However, I can reproduce what I do to fix it and hope this would lead to the issue. To fix the low res go into Configure -> Video... then Close, Close. That is all no changing of any settings just opening the Video settings makes everything get sharp again.
Event Timeline
Comment Actions
Hi trujuice,
the blur is intended, it is supposed to simulate exhaustion, hunger, being wounded and such. The Video settings removing it is something we are aware of and working on.
Thanks,
Andy