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sound bug with the stereo panorama
Closed, ResolvedPublic


Another gamebreaking sound bug is a little harder to explain. Most people don't really notice it but I'm sure it impacts their playing as well.

When you're running around and suddenly a zombie screams or somebody reloads the sound does not stay where the source is. when you move your head around the whole sound clip is played on that place in your stereo panorama where the initial sound started. example: you run down the street and on your right a zombie moans for 5 seconds, the sound clip sticks to the right side of your headphones. you make a turn, technically the zombie now moans on your left side, still you can hear that sound clip on your right side.

happened to me with zombie sounds, gun shots, inventory sounds (like reloading, splitting, eating etc.). it started a couple patches ago and really makes it impossible to pinpoint where a player or a zombie is.


Legacy ID
Steps To Reproduce

got in more situations with zombies or players, it always occures with the sounds I mentioned about.

Event Timeline

Maix edited Steps To Reproduce. (Show Details)Nov 23 2014, 11:17 PM
Maix set Category to Sound.
Maix set Reproducibility to Always.
Maix set Severity to None.
Maix set Resolution to Duplicate.
Maix set Legacy ID to 1877025777.May 8 2016, 8:41 PM
andy added a comment.Dec 5 2014, 11:14 AM

Hi Maix,
thank you for your report! We are currently investigating this - it has also been reported before, please refer to #19053 in the future.