The first time I encountered this I disregarded it as potential lag or just about anything. But then it happened again. When wielding the pitchfork it's close to impossible to hit anything. In 3rd person view I hit the ground about 40% of the times, miss about 40% of the times and the rest seems to register as a hit. In first person I can only hit if standing perfectly still. The problem as I perceive it is that it's impossible to tell when, during the animation, the weapon actually hit. It can't be when the character does the stab motion anyway, because that's not when I see the hit register.
Description
Description
Details
Details
- Legacy ID
- 1048362295
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
Steps To Reproduce
- Find a pitchfork
- Fight a zombie with the pitchfork
Event Timeline
Comment Actions
and it also not flies as it should when you hold g and release after while(tried to kill deer 2 weeks ago with it and it missed him in serious range(2-4m)
Comment Actions
Hey finnpalm,
thank you for your report!
We have confirmed some issues in how this is configured and the issue has been scheduled for a fix.
Regards,
Andy