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Suggestion - Animate dumpsters, trashcans, and wells
Closed, ResolvedPublic

Description

Heya, would be cool to have all of the above animated.

Well, would be a lot cooler with a particle effect showing water, but that's out of my scope of expertise.

Dumpster/trashcans could use either a mechanic to spawn garbage bags in, or just an added texture to the interior so loot could sit closer to the top, or you could just show the trash and have a "Search Trash" option with random output of certain loot.

http://www.mediafire.com/download/f7hbz0mocrmaan2/Misc_obj.zip

That has all the unbinarized models, with the named selections required, and all the configs.

No credit or thanks requested or expected. I've made the report private too.

Just would like to see more searchable objects in game.

Details

Legacy ID
434519799
Severity
None
Resolution
No Bug
Reproducibility
Always

Event Timeline

NooneUknow set Category to category:environment.Oct 8 2014, 9:48 PM
NooneUknow set Reproducibility to Always.
NooneUknow set Severity to None.
NooneUknow set Resolution to No Bug.
NooneUknow set Legacy ID to 434519799.May 8 2016, 8:15 PM
NooneUknow added a subscriber: NooneUknow.

Not sure if it's clear, but I have done this. The linked file download is for the source models with all the work done, they just need to be renamed according to your naming convention/prefix, and pathed to the textures you guys use.

Here's a list of the default CA names and the updated ones:

\ca\misc\Kontejner.p3d = smd_dumpster_trash
\ca\misc\Kontejner_papir.p3d = smd_dumpster_paper
\ca\misc\Kontejner_plasty.p3d = smd_dumpster_plastic
\ca\misc\Kontejner_sklo.p3d = smd_dumpster_glass
\ca\misc\popelnice_2.p3d = smd_trashcan
\ca\buildings\misc\pumpa.p3d = smd_water_pump

andy added a comment.Oct 10 2014, 2:50 PM

Hello NooneUknow,
yes, it was fairly clear.
Sadly, we cannot simply accept something like this, but I have noted your suggested mechanic and will see what can be done.
Thank you for your impressive dedication!
Andy