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zombie pathfinding - did not walk through open door
Acknowledged, WishlistPublic

Description

The warehouse at 134 092 did not allow zombies to enter when swing doors open. The zombie would see the player and just run around outside. When the player was not moving the zombie would stop moving as well in the open door.

Details

Legacy ID
1241374342
Severity
None
Resolution
Open
Reproducibility
Always
Additional Information

Looks like it could be an issue with defining door open/close status with nested doors since large warehouse doors were closed but centre-parting swing doors were open.

Event Timeline

trogdor edited Additional Information. (Show Details)Oct 6 2014, 6:14 AM
trogdor set Category to category:aibehavior.
trogdor set Reproducibility to Always.
trogdor set Severity to None.
trogdor set Resolution to Open.
trogdor set Legacy ID to 1241374342.May 8 2016, 8:13 PM
trogdor edited a custom field.
andy added a comment.Oct 6 2014, 3:58 PM

Hi trogdor,
thank you for your report!
I have confirmed the issue and informed the responsible developers.
Regards,
Andy