I have used most all of the weapons in game and I have noticed that I can no longer hold my breath in order to steady the scope sway, either with iron sights or with scopes. The scope sway is the same regardless if I use my 'hold breath' key or not.
Description
Details
- Legacy ID
- 163694209
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
It doesn't work on any weapon that I've used to date, especially a Mosen with a long range scope.
Was working prior to the 49.124971 patch going to stable.
Event Timeline
I also wouldn't be mad about being able to attach the bipod to the Mosin again ;-)
Edit: if I could find a bipod again that is....
Hi Mindreaper,
thank you for your report!
I have confirmed the issue and it is now scheduled for a fix.
Regards,
Andy
Thank you very much for your time and attention to this matter. It is very much appreciated!!
Mindreaper
I have holding breath bound to a different key to the zoom scope.
Once I fully zoom, I have a little sway, press the bound hold breath key and I have less sway.
It still works, just you dont get the audio cue and its less effective.
Make sure you have used a splint before you snipe as random zombie attacks increase your sway even though you are not injured
I logged in and applied a morphine and a splint, went prone, and held my breath using a key separate from my zoom button, and the sway did slow down a little for a VERY short time but it's still no where close to what it used to be or even close to being realistic.
I'm a prior service U.S. Army sniper and competition rifle shooter and i can tell you from real life experience that the sway, either with or without a scope, is still not even close to being realistic, especially after running (which is the worst).
Now, if the devs are doing this to add a challenge to the game for those who like to snipe, I'll accept that. However, if the devs are trying to make shooting more realistic and as close to real life as possible, then they need to adjust the sighting quite a bit.
Thanks again!!
Mindreaper