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[SUGGESTION] After a character dies he would rise from the dead as a zombie
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It would be logical since that happens in every movie/tv show

Add some random time required to pass to turn a dead character into a zombie
the time should depend on characters state when he was alive, for example if he was hungry, thirsty, or was bleeding he/she should "turn" faster

Add that if you shoot a dead (or a live) character in the head that he does Not turn into a zombie

Also it would be nice if zombies would crawl if their legs were broken (if a character died with broken legs)
if a zombie could not attack i it has broken arms, but could still follow you and make noise
if you could add that you could brake zombies arms and legs as it can be done to a character


Legacy ID
Feature Request

Event Timeline

MariusPrime set Category to Feature Request.Aug 17 2014, 7:12 PM
MariusPrime set Reproducibility to N/A.
MariusPrime set Severity to None.
MariusPrime set Resolution to Open.
MariusPrime set Legacy ID to 3903344944.May 8 2016, 7:35 PM

Hello MariusPrime,

another great suggestion! +1 vote!


mist3r added a subscriber: mist3r.May 8 2016, 7:35 PM

Hehe I thought very much about this in the past, it would really be a pleasure to see this in game!!!
I don't think it will come this way, but it would be very nice!

N4T3MON added a subscriber: N4T3MON.May 8 2016, 7:35 PM

Could make it an option upon death to rise as a zombie? Limited life time and limited special zombie abilities. Sprint leap slash and screech. (Typicaly so you can get a chance to eat that KOS guy)

Sajaki added a subscriber: Sajaki.May 8 2016, 7:35 PM

Making a player controlled zombie is I think too much to ask. But if a player corpse (if not hid by another player) spawn a new zmobie with the same gear that was left on the corpse it should really be something!