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Zombies still bug throught walls and are slow to react in 0.47
Closed, ResolvedPublic

Description

Run into a house and the zombies will bug throught the walls.

Run up and downstairs and eventually the zombie will run through the wall to get downstairs.

Zombies also react very slow, you can kite a zombie easy.
Seems like the zombies have to "think" to long.

On picture a zombie jumps through wall on 2nd floor.
Didnt manage to take a screenshot when he went through bottom floor wall.

Details

Legacy ID
1630274981
Severity
None
Resolution
Duplicate
Reproducibility
Always
Steps To Reproduce

Run into a house and keep running out and upstairs/downstairs

Event Timeline

Jalapan edited Steps To Reproduce. (Show Details)Jul 12 2014, 1:54 PM
Jalapan set Category to category:aibehavior.
Jalapan set Reproducibility to Always.
Jalapan set Severity to None.
Jalapan set Resolution to Duplicate.
Jalapan set Legacy ID to 1630274981.May 8 2016, 7:01 PM
Bohemia added a subscriber: Bohemia.May 8 2016, 7:01 PM

"On picture a zombie jumps through wall on 2nd floor."

Yes, zombies are still able to get through walls while they're are in the 'jump' animation. They cant go through walls though.

The animations allows zombies to ignore the Navmesh I belive as I've only seen zombies doing this while they're in the jump animation. I have also seen that if the zombie does the jump animation too soon, the zombie will be pulled back from the wall (as if the animation ended right before he went through the wall.)

This is just my assumption though.

Please submit your feedback to the primary thread #77.

Thank you!