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T65478
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init field of playable unit: this addEventHandler ["respawn", { _dead = _this select 0; _dead moveInDriver vehiclename;}]; using dev build 0.55.103960 video: http://www.twitch.tv/leyuno/c/2145732
init field of playable unit: this addEventHandler ["respawn", { _dead = _this select 0; _dead moveInDriver vehiclename;}]; using dev build 0.55.103960 video: http://www.twitch.tv/leyuno/c/2145732
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