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It's already possible to do similar things with scripts using already existing BIS functions. It would make everyone's lives easier and the game far more entertaining if the AI was capable of a task as simple as garrisoning a building defined by a waypoint.
It's already possible to do similar things with scripts using already existing BIS functions. It would make everyone's lives easier and the game far more entertaining if the AI was capable of a task as simple as garrisoning a building defined by a waypoint.
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