Page MenuHomeFeedback Tracker

AI Behvaiour: Garrison when waypoint placed over a building.
New, WishlistPublic

Description

Add behavior that makes AI units enter a building when a waypoint is placed over it and take random positions inside of it.

Details

Legacy ID
2114652562
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request
Additional Information

It's already possible to do similar things with scripts using already existing BIS functions. It would make everyone's lives easier and the game far more entertaining if the AI was capable of a task as simple as garrisoning a building defined by a waypoint.

Event Timeline

Pakislav edited Steps To Reproduce. (Show Details)Sep 15 2014, 3:15 PM
Pakislav edited Additional Information. (Show Details)
Pakislav set Category to Feature Request.
Pakislav set Reproducibility to N/A.
Pakislav set Severity to None.
Pakislav set Resolution to Open.
Pakislav set Legacy ID to 2114652562.May 7 2016, 7:26 PM
Pakislav edited a custom field.