1) Start a dedicated server and spawn in some artillery units on the server (I had CSAT units).
2) Connect with a zeus client
3) Run the following code (on the client) using the artillery unit and a position on the map:
enableEngineArtillery true;
_artillery commandArtilleryFire [(position _target), "SomeAmmoType", 1];
4) Notice that the unit doesn't actually fire at the location.
6) Run a script to add vehicles and allUnits objects to the curator object
7) Notice that a yellow ? objects appears for the ArtilleryTargetW object in the location you told the unit to fire.
8) Click on the yellow box
9) Crash