When performing any action using the Hammer, there is no sound played.
The cause of this is that the soundLookupTable "MinningBuilding_LookupTable" inside class **AnimEvents** is not present anywhere.
before (working still if you override):
```
class AnimEvents
{
class SoundWeapon
{
class pickup
{
soundSet="hatchet_pickup_SoundSet";
id=797;
};
class drop
{
soundset="woodaxe_drop_SoundSet";
id=898;
};
class WoodHammer_SoundSet
{
soundSet="WoodHammer_SoundSet";
id=11161;
};
};
};
```
new (not working anymore):
```
class AnimEvents
{
class SoundWeapon
{
class pickup
{
soundSet="hatchet_pickup_SoundSet";
id=797;
};
class drop
{
soundset="woodaxe_drop_SoundSet";
id=898;
};
class MinningBuilding
{
soundLookupTable="MinningBuilding_LookupTable";
id=11161;
};
};
};
```