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T77980
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1- Start a server. 2- 9/10 times, the first/second person who jumps on will wait until there are players and I've started a scenario to start deleting scenario objects/units and kill players for no reason. (It's basically a short term waiting game)
1- Start a server. 2- 9/10 times, the first/second person who jumps on will wait until there are players and I've started a scenario to start deleting scenario objects/units and kill players for no reason. (It's basically a short term waiting game)
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