ActionTargets.c
Stable (1.28, 2025-06-03):
```
private float ComputeUtility(Object pTarget, vector pRayStart, vector pRayEnd, Object cursorTarget, vector hitPos, SurfaceInfo surfaceInfo)
```
Experimental (1.28, 2025-06-26):
```
private float ComputeUtility(Object pTarget, vector pRayStart, vector pRayEnd, Object cursorTarget, vector hitPos)
```