If you place the prefab Goggles_PASGT_01, you will get a script error from SCR_EquipClothAction when looking at the goggles in play mode.
It looks like the issue may be because of the logic on line 47. Probably needs to be || and not &&
UpdateEntities
WORLD : PostFrame
SCRIPT (E): NULL pointer to instance
Class: 'SCR_EquipClothAction'
Function: 'CanBePerformedScript'
Stack trace:
scripts/Game/UserActions/SCR_EquipClothAction.c:47 Function CanBePerformedScript
SCRIPT (E): NULL pointer to instance
Class: 'SCR_EquipClothAction'
Function: 'CanBePerformedScript'
Stack trace:
scripts/Game/UserActions/SCR_EquipClothAction.c:47 Function CanBePerformedScript