If you place the prefab Goggles_PASGT_01, you will get a script error from SCR_EquipClothAction when looking at the goggles in play mode.
It looks like the issue may be because of the logic on line 47. Probably needs to be || and not &&
UpdateEntities WORLD : PostFrame SCRIPT (E): NULL pointer to instance Class: 'SCR_EquipClothAction' Function: 'CanBePerformedScript' Stack trace: scripts/Game/UserActions/SCR_EquipClothAction.c:47 Function CanBePerformedScript SCRIPT (E): NULL pointer to instance Class: 'SCR_EquipClothAction' Function: 'CanBePerformedScript' Stack trace: scripts/Game/UserActions/SCR_EquipClothAction.c:47 Function CanBePerformedScript