If you want me to showcase this behavior to you I can invite a dev to my scenario anytime :)
Please make sound in arma dynamic managable. Necessary features for deeper immersion:
start / stop / repeat / loop sound properly in units (persons). compability with addactions e.x. action: [start alarm], [stop alarm], [pause alarm for x seconds].
Allow the attachment of ambient sound sources to moving objects like animals.
(Sidenote: On that account how about you guys import the animals and female models from dayz so we can create more realistic mission.)