I have experienced exactly same thing with A2OA year ago, but it was fixed:
[89603] Fixed: A possible crash when textures were loading too slow from the disk.
yet it still happens in A3. Kept happening from day 1 of A3 Alpha, all versions were affected so far.
###### 26.04.2013 update ######
A small note that crash it not really related to Splendid Camera or cameras in general, such crashes occur during normal gameplay, for instance when you drive fast through the town and stuff fails to load in timely manner.
2013-04-26_00026.jpg
2013-04-26_00027.jpg
2013-04-26_00028.jpg
are graphics settings in case it might be related to texture loading fail crash
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Another problem that might be somewhat related was noticed during testing: when some object has its model\textures loaded and you zoom your view into the object, it gets blurry low LOD textures again and apparently accesses HDD again to reload textures even though they were already loaded if you look at it unzoomed. Following screenshots depict this problem, high res textures on unzoomed view, low res on zoomed which turned into high res after few seconds of loading:
2013-04-26_00024.jpg
2013-04-26_00025.jpg
######## 06.03.2014 UPDATE ###########
The crash is still actual in current version of the game. It crashes very rarely on my new PC but it still does.
To reproduce the crash you will need a PC setup with old hardware and close to be full HDD, it will cause textures\models to load extremely slowly which sometimes results in crash.