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T66491
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1. Use a script to create the explosion: ... _Strike = "M_RPG32_AA_F" createVehicle Strike_Pos; ... 2. Run it on server an client. 3. Behaviour is different. Server will receive a point by killing a unit and client doing the same will not get any point.
1. Use a script to create the explosion: ... _Strike = "M_RPG32_AA_F" createVehicle Strike_Pos; ... 2. Run it on server an client. 3. Behaviour is different. Server will receive a point by killing a unit and client doing the same will not get any point.
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