1. Go in Editor
2. Place a AI unit, named A1, a player unit, named A2, a trigger with activation on BLUFOR, move both units in a near position that the player can see the AI
3. Put in the trigger activation
'
A1 playMove "Acts_AidlPercMstpSlowWrflDnon_pissing";
A2 playMove "Acts_AidlPercMstpSlowWrflDnon_pissing";
'
4. Start the preview