If a player comes to a dead AT-Soldier, then a picture available to the player inventory may be always with different variations (see screenshots).
Every time in the list of available objects can be different variations:
1. Only the primary weapon.
2. Primary arms and ammunition
3. Only Launcher
Why this? This complicates the inventory of the player. Thus, the Launcher can only be separately. Why not do everything together? Please make a single and unchanging list for all available ammunition within a limited radius around dead body. To always all available inventory was in one list. It would be great!