Home
Feedback Tracker
Search
Configure Global Search
Log In
Transactions
T84434
Change Details
Change Details
Old
New
Diff
If adding the following to npc's init "this enableSimulation false; removeAllWeapons this;" the npc will continue to use an unexisting weapon This is not happening on 2D editor. {F27196}
If adding the following to npc's init "this enableSimulation false; removeAllWeapons this;" the npc will continue to use an unexisting weapon This is not happening on 2D editor. {F27196}
If adding the following to npc's init "this enableSimulation false; removeAllWeapons this;" the npc will continue to use an unexisting weapon
This is not happening on 2D editor. {F27196}
Continue