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T175821
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0 spawn { _Unit = "B_soldier_AR_F" createVehicle position player; _Unit setdamage 1; uisleep 5; _Unit enableSimulationGlobal false; uisleep 5; _Unit enablesimulation true; uisleep 5; hint str (getposATL _Unit); };
Go inside an building and then execute this: 0 spawn { _Unit = "B_soldier_AR_F" createVehicle position player; _Unit setdamage 1; uisleep 5; _Unit enableSimulationGlobal false; uisleep 5; _Unit enablesimulation true; uisleep 5; hint str (getposATL _Unit); };
Go inside an building and then execute this:
0 spawn { _Unit = "B_soldier_AR_F" createVehicle position player; _Unit setdamage 1; uisleep 5; _Unit enableSimulationGlobal false; uisleep 5; _Unit enablesimulation true; uisleep 5; hint str (getposATL _Unit); };
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