At present I am using GID-Object Positioning System to help me design a script that will place the objects not included in the editor on the map. It allows you to select the objects class name place it on the map, and reposition it, then give you the coding that can be copied to a script that is then saved to your mission folder. I like this program, but you need to know, what this object look like before adding them to the map, that where GID Object Positioning Systems is handy.