Hello,
I've been experiencing a lot of problems with our Terrain roads shp database lately.
At the moment we have quite a big network of roads, but the ID parameter in the database seems to get ignored by the engine on some sections.
For example I have two identical poly lines, of course they have the same values in both ID and ORDER columns, one gets rendered with the correct texture, the second gets another random one assigned to a different ID in roadslib.cfg
I couldn't find a pattern in this bug as it looks quite random to me, the only thing that I noticed is that the database columns are somehow set to 'float' instead of the original setting of 'integer'
If needed, I can provide the shapefiles and the database for you to check.
Thanks