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Large shape files databases errors
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Description

Hello,
I've been experiencing a lot of problems with our Terrain roads shp database lately.

At the moment we have quite a big network of roads, but the ID parameter in the database seems to get ignored by the engine on some sections.

For example I have two identical poly lines, of course they have the same values in both ID and ORDER columns, one gets rendered with the correct texture, the second gets another random one assigned to a different ID in roadslib.cfg

I couldn't find a pattern in this bug as it looks quite random to me, the only thing that I noticed is that the database columns are somehow set to 'float' instead of the original setting of 'integer'

If needed, I can provide the shapefiles and the database for you to check.

Thanks

Details

Severity
Major
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Category
Tools
Steps To Reproduce

Load Terrain Builder, with our latest v4 save file.

Create two poly lines, assign the same values in the ID and ORDER fields.

Export shapefiles

Load BULDOZER and check random results.

Event Timeline

Schultzit renamed this task from Large shape files to Large shape files databases errors.Jun 26 2016, 10:54 PM
Schultzit updated the task description. (Show Details)
Schultzit changed Severity from None to Major.
Schultzit changed Reproducibility from N/A to Random.
Schultzit edited Steps To Reproduce. (Show Details)
Schultzit changed Operating System from Windows 7 to Windows 10 x64.
Schultzit changed Category from General to Tools.
Dscha added a subscriber: Dscha.Jun 27 2016, 10:42 AM

This is effectively blocking the development of our terrain.