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T82311
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Change Details
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1. Include new revive system in mission, with: //description.ext respawnTemplates[] = {"Revive"}; 2. Change reviveBleedOutDelay = x; or reviveForceRespawnDelay = x; in description.ext. 3. No change in game. Default values are still applied.
1. Include new revive system in mission, with: //description.ext respawnTemplates[] = {"Revive"}; 2. Change reviveBleedOutDelay = x; or reviveForceRespawnDelay = x; in description.ext. 3. No change in game. Default values are still applied.
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