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T175392
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Change Details
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{F3846081} 1. download this↑ repro mission 2. launch dedi server 3. start client, join server, take role, launch game 4. //the rabbit in front of you has a variable "rabbit"//, exec `allVariables rabbit` 5. result→ empty array, no designed behaviour and movements
{F4478118} 1. download and launch repro mission in Singleplayer 2. left goat on the ground; right in the water ← one will deleted it's ok behaviuor 3. launch this repro mission in Multiplayer 4. the right goat will stay in water, so function was not executed for animals 5. execute `[cursorObject] call BIS_fnc_animalBehaviour;` on goat in water, after goat will deleted as should 6. execute `[cursorObject] call BIS_fnc_animalBehaviour;` on goat on ground, after goat will make sounds as should
{F3846081}
{F4478118} 1. download and launch repro mission in Singleplayer
1.
2. left goat on the ground;
download this↑ repro mission
right in the water ← one will deleted it's ok behaviuor
2
3
. launch
dedi server
this repro mission in Multiplayer
3. start client, join server,
4.
take role
the right goat will stay in water
,
launch game
so function was not executed for animals
4
5
.
//the rabbit in front of you has a variable "rabbit"//
execute `[cursorObject] call BIS_fnc_animalBehaviour;` on goat in water
,
exec `allVariables rabbit`
after goat will deleted as should
5
6
.
result→ empty array
execute `[cursorObject] call BIS_fnc_animalBehaviour;` on goat on ground
,
no designed behaviour and movements
after goat will make sounds as should
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