I don't understand how it is that a game priding itself on realism cannot get this one simple issue resolved. People have been reporting bullet-in-chamber accounting since the alpha. Unrealistic games like Call of Duty and Battlefield already have this aspect working correctly... It's sad when I can say Call of Duty has this aspect more accurate than the next ARMA game...
I really hope you guys get at least some of these things fixed before the game's release. The game's controls are so clunky, it appears a lot of functions are being crammed onto a keyboard for the sake of realism, but then simple mechanics like these are ignored...