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T163193
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As far as I'm aware there is no scripted way to 100% replicate the behavior you get from the engine triggering a rotor shear (setHit can't replicate this behavior)
As far as I'm aware there is no scripted way to 100% replicate the behavior you get from the engine triggering the rotor to destruct when colliding with an object (setHit can't replicate this behavior)
As far as I'm aware there is no scripted way to 100% replicate the behavior you get from the engine triggering
a
the
rotor
shear
to destruct when colliding with an object
(setHit can't replicate this behavior)
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