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T100904
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let zed follow you take shelter in building and close doors let zed wait outside/next room and notice how an "invisible" zed is now going to kill you anyway. (same thing if a zed is in a room below. e.g. police station)
let zed follow you take shelter in building and close doors let zed wait outside/next room and notice how an "invisible" zed is now going to kill you anyway. (same thing if a zed is in a room below. e.g. police station)
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