= SPAR assault rifle =
Please check this two configs:
1. //CfgSoundSets → SPAR01_tail_SoundSet → **soundShaders**//
2. //CfgSoundSets → SPAR01_InteriorTail_SoundSet → **soundShaders**//
They duplicate the sound shader `SPAR01_tailInterior_SoundShader` this is causing reproted problems with sound, value should be removed from the **class SPAR01_tail_SoundSet** and remain unchanged for **SPAR01_InteriorTail_SoundSet**
Note: there are 3 variants of SPAR weapons in the game: SPAR01, SPAR02, SPAR03, but only **SPAR01** has a problem with duplicating the Interior Tail value
{F3502042}
= Katiba assault rifle =
In the case of Katiba, the Interior Tail value is wrongly added to class for Shots, this also provide same problem
1. //CfgSoundSets → Katiba_Shot_SoundSet → **soundShaders**//
2. //CfgSoundSets → Katiba_InteriorTail_SoundSet → **soundShaders**//
Value `Katiba_tailInterior_SoundShader` should be removed from the **class Katiba_Shot_SoundSet** and remain unchanged for **Katiba_InteriorTail_SoundSet **
{F3502040}
= Check YT video after remove duplication from configs =
= https://youtu.be/VLuIVFMhFe0 =