[[ Check this YT video https://youtu.be/nALgyA952nM | see YT video ]], or:
1. go to Eden, any world, any soldier with HE hand grenade
2. spawn
3. throw grenade near you, wait explosion
Result → no debris sounds as defined in the config (`Explosion_Debris_SoundSet`)
This applies not only to grenade explosions, almost all explosions in the game (judging by the configuration - 53 pcs. of explosions config-classes) should reproduce `Explosion_Debris_SoundSet` sounds. But this does not happen due to a strange value in the volumeFactor parameter