Please implement new script commands to overwrite the
# CfgWeapons >> weapon >> **magazineReloadTime**
# CfgWeapons >> weapon >> **reloadTime**
Example
- (objectParent player) setMagazineReloadTime 4; //4 sec for reloading weapon's magazine
- (objectParent player) setWeaponReloadTime 2; //2 sec between each shot
And commands to return reloads time
- magazineReloadTime (objectParent player); //this can return the [number(`time`), boolean(`isDefault`)]. Parameter `isDefault` or `overwritten`returns true if value has not been changed.
- weaponReladTime (objectParent player); //or just number, we can return this value by getNumber+configFile
For example
- magazineReloadTime (objectParent player); //[4, false]
- weaponReloadTime (objectParent player); //[2, true]