Home
Feedback Tracker
Search
Configure Global Search
Log In
Transactions
T90680
Change Details
Change Details
Old
New
Diff
1. Go to any ledge more than 4-5 ft in the air, but less than 6-7 in relation to your character (calculate Character at 6 ft). 2. Slowly creep off (I did this in elektro) 3. Your legs will break greater than 50% of the time, which is ridiculous.
1. Go to any ledge more than 4-5 ft in the air, but less than 6-7 in relation to your character (calculate Character at 6 ft). 2. Slowly creep off (I did this in elektro) 3. Your legs will break greater than 50% of the time, which is ridiculous.
Continue