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This is either a zeroing calculation bug. Or simply the developer accidentally give it a zeroing up to 1800m. Which is hardly a 7.62 nato rounds could reach. The picture "test1" shows the bullet drop when zeroing set to 2400m.
This is either a zeroing calculation bug. Or simply the developer accidentally give it a zeroing up to 1800m. Which is hardly a 7.62 nato rounds could reach. The picture "test1" shows the bullet drop when zeroing set to 2400m.
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