Example "Airfield" on Chernarus:
- download / verify vanilla Dayz data
- set additional spawn points for showcase:
<zone name="InfectedArmy" smin="0" smax="0" dmin="1" dmax="1" x="4775" z="9684.6" r="50"/>
<zone name="InfectedArmy" smin="0" smax="0" dmin="1" dmax="1" x="4764.14" z="9701.6" r="50"/>
<zone name="InfectedArmy" smin="0" smax="0" dmin="1" dmax="1" x="4788.14" z="9664.6" r="50"/>
- in Events.xml, set for "InfectedArmy" event,
saferadius to 25 (to ensure, they are spawning - can be any value)
distanceradius to 0 (can be any value)
cleanupradius to 100 (can be any value as well)
- Start Game
- Go to roof from building at: 4662.54 / 9587.02. Look at the Airfield.
Expected Behavior:
- Zombies should spawn. (if you turn around, and look at the barracks, the other InfectedArmy Zombies are spawning and roaming
Actual Behavior:
- Zombies are not spawning on the Airfield. Unless you get too close to the actual zone(s). (or approach from another side than the barracks.
- If Zombie has spawned and you go back towards 4662.54 / 9587.02, Zombies start to despawn shortly.
Note:
Other InfectedArmy Zombies are still present on this area.