Missions are competitive tasks.
Training firing:
Red course 1
1. Hindrance - the snake's corridor
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Blue Course 1
2. Low position, plywood corridor-box
3. Low position, plywood opening
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These obstacles (objects), on the path of movement, can not be circumvented. Textures of objects capture and hold the doll of the character, this leads to a considerable loss of time for the course.
Blue Course 3 and Purple Course.
I get penalties even if I chose:
- the right weapon
- the position of the character doll is correct
- the position of the character doll is correct.
1. Check the account of the choice of weapons, taking into account the position of the arrow and taking into account the position of the doll.
2. Great loss of time on the movement between control points.
Perhaps, when there was no parameter of fatigue in Arma3, the current time parameters of the records - were acceptable.
Targets:
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This type of target is often set in a position where it can not fall from hit by a bullet.
This is distracting, since the instructor late reports that the target is struck
Purple Course 1
A lot of fine for the wrong position for shooting, on the last two, # 5 and # 6.
I'm lying down, but I always get fines for the wrong position. Sometimes, on the fifth do not get a fine, but on the sixth one almost always.
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