1 - Place three units in editor (a player, a auto rifleman (B_soldier_AR_F) and a rifleman (B_Soldier_F)
2 - start the preview and open the debug console
3 - look at the rifleman and execute the following code:
cursorTarget setHit ["hands",1]; --> normal hit handling...
4 - redo step 3 with the auto rifleman --> he die