**Please make the following to work:**
- so that the player, who gets inside as commander (when there is already a player as driver/gunner), has smoke **visually available** and **can fire it**, even if he's not the first to get inside (even if he's ungrouped or isn't leader)
- so that the player, who gets inside as commander (when there is already a player as passanger), has smoke **visually available**, even if he's not the first to get inside (even if he's ungrouped or isn't leader)