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T75929
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Put down a unit in the editor (AI preferibly as it seems the animation doesn't work on humans). Put in his init box: this switchMove "Acts_WalkingChecking"; Go ingame and watch him play the animation, notice how he's floating above the ground while walking.
Put down a unit in the editor (AI preferibly as it seems the animation doesn't work on humans). Put in his init box: this switchMove "Acts_WalkingChecking"; Go ingame and watch him play the animation, notice how he's floating above the ground while walking.
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